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The thrill of watching gladiators torn apart in battle was once a popular form of recreation. Indeed, during the times of barbarism and cavemen, the law of the land was kill or be killed. Our methods for pandering to it may have changed, but our repressed, savage desires have not.

So, how is one to satisfy their twisted cravings? What outlets exist? The answer: simulation. Before the rise of disturbing artistry in film, audiences got their fix in the form of live theater. One such theater, the Grand Guignol, was among the first of its kind to depict acts of rape, torture and dismemberment before a voyeuristic live audience. The Grand Guignol shocked and horrified a generation of Europeans in the heart of Paris, from until its closing in By then, the advent of cinema was in full swing.

Live theater had taken a backseat to the incredible, booming popularity of the big screen. In response, the movie-going public turned the other cheek, and Hollywood studios continued to play it safe. By the early s, the envelope was pushed much further. The enormous gap between Hollywood studios and underground filmmakers was bridged by the controversial works of directors like Stanley Kubrick.

During this time, the public eye began to shift from disgust to marginal acceptance. Fearing the economic threat posed by taboo subject matter, the industry resisted. The legacy these iconic films carried with them would set the standard for things to come thereafter. Given the context of its history, the world of disturbing film has come a long way. Throughout its evolution, a small handful of works have pushed boundaries to such an extent and in so unique a fashion that they occupy a class all their own.

Each picture has been selected based on culture impact, lasting appeal and shock factor, relative to the context of its time of release. NC min Horror, Mystery, Thriller. An aging porn star agrees to participate in an "art film" in order to make a clean break from the business, only to discover that he has been drafted into making a pedophilia and necrophilia themed snuff film. Votes: 63, Banned in multiple countries and surrounded with controversy, the horror film really takes the cake when it comes to disturbing films.

It centers on a male porn star who becomes entangled in an appalling snuff film, which features rape, incest, pedophilia, and necrophilia. One revolting scene shows a mother giving birth to a newborn baby, which is immediately raped by a man. When the film had its first showing at the SXSW, the audience was given one last chance to leave the theater due to the graphic nature they were about to witness. The excessive sexual violence was met with less than positive reviews, while some feel it should be locked up and hidden away for nobody else to watch.

Unrated 83 min Biography, Crime, Drama. Arriving in Chicago, Henry moves in with ex-con acquaintance Otis and starts schooling him in the ways of the serial killer. His travails are loosely based on the life of Henry Lee Lucas, one of America's most prolific serial killers. The very first shot of the film gives us a taste of the violence we're about to encounter — a dead woman lies naked in a field. From there on in, it's all screaming, sweaty deeds filmed in a gritty handheld fashion that only serves to deepen the disturbing nature of the film.

Not Rated 9 min Short, Horror, Thriller. David, an orderly at a hospital, tells his horrific story of being kidnapped and forced to play a vile game of survival. Votes: 11, R min Horror, Mystery, Thriller. Two strangers awaken in a room with no recollection of how they got there, and soon discover they're pawns in a deadly game perpetrated by a notorious serial killer. R 93 min Horror, Mystery. A detective and his team must rescue 8 people trapped in a factory by the twisted serial killer known as Jigsaw.

Serial killer Jigsaw once again forces his carefully chosen victims to mutilate themselves in order to survive. The Saw films became increasingly complicated and lost a little something in the process, but Saw II is perhaps the best. And the pit of hypodermic needles is not easily forgotten.

R min Crime, Horror, Mystery. Jigsaw abducts a doctor in order to keep himself alive while he watches his new apprentice put an unlucky citizen named Jeff through a brutal test. R 93 min Action, Adventure, Crime. Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.

R 92 min Action, Adventure, Crime. Following Jigsaw's grisly demise, Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests. R 90 min Action, Adventure, Horror. Meanwhile, a pair of insurance executives find themselves in another game set by Jigsaw. No kidding. One involves cutting off your own arm very Aron Ralston , another a sinister breathing apparatus.

R 90 min Action, Adventure, Crime. As a deadly battle rages over Jigsaw's brutal legacy, a group of Jigsaw survivors gathers to seek the support of self-help guru and fellow survivor Bobby Dagen, a man whose own dark secrets unleash a new wave of terror. Unrated 95 min Adventure, Horror. During a rescue mission into the Amazon rainforest, a professor stumbles across lost film shot by a missing documentary crew. Votes: 55, The documentary-style movie follows a group who venture into the Amazon trying to figure out what happened to a missing film crew.

During their visit, they recover lost footage from the previous crew and the unedited movie is show to a group of executives back In New York. There is also a violent impalement scene, which made people to believe the actors were actually murdered in the film.

Director Ruggero Deodato was even arrested and charged with murder until he was able to prove that the actors were alive. He also had to reveal how he filmed the impalement scene, allowing him to be free of all charges. Three friends set out to disprove cannibalism on a trip to the Amazonian jungle, where they meet two men trying to escape a vicious cannibal tribe.

Votes: 9, NC min Comedy, Drama. The lives of several individuals intertwine as they go about their lives in their own unique ways, engaging in acts society as a whole might find disturbing in a desperate search for human connection. The drama follows several storylines that overlap at one time or another, focusing on various characters who all strive to be happy.

The film also received a NC rating, but was later released as unrated. In the film, Bill drugs an year-old boy during his a sleepover party and proceeds to sodomize him. Again, film critic Roger Ebert was not fazed by the heavy sexual content, but instead praises writer and director Todd Solondz for exposing the unhappiness in real life. Unrated 91 min Drama. A day in the life of a group of teens as they travel around New York City skating, drinking, smoking and deflowering virgins.

Receiving an NC rating, the controversial film centered on a group of sexually active teenagers in New York City, involved with drugs, STDs, and rape. The opening scene shows a year-old boy pressuring a year-old girl to lose her virginity to him. Another scene shows several young boys smoking marijuana and inhaling nitrous oxide, while watching skateboarding videos and sharing their sex stories in graphic detail.

According to an interview with one of the smaller actors, the party scenes were unscripted, allowing the kids to get drunk and have fun while the cameras just kept rolling. Even though the film was surrounded by controversy, Roger Ebert gave it a very positive review, while others criticized the bias in gender roles.

Nevertheless, Kids acts as a wake-up call to troubled youth who unknowingly cause harm to those around them. R min Drama, War. Following the Normandy Landings, a group of U. What is it good for? Absolutely ridiculous levels of violence, of course, with soldiers shown little mercy as their lives are severed by raining hailstorms of bullets. R 94 min Horror.

Three backpackers head to a Slovak city that promises to meet their hedonistic expectations, with no idea of the hell that awaits them. The story itself deals with a group of young who get captured and tortured by a mysterious, and psychotic, businessman in an Eastern European hostel.

If just reading any of that makes you queasy, we suggest sitting this one out. Three American college students studying abroad are lured to a Slovakian hostel and discover the grim reality behind it. Eli Roth's blood-drenched follow-up to Hostel. Still set in Slovakia, Part 2 unfolds within the confines of a horrible underground company called Elite Hunting.

R 88 min Horror. Four men attending a bachelor party in Las Vegas fall prey to the Elite Hunting Club, who are hosting a gruesome game show of torture. Votes: 31, Not Rated 67 min Horror. An Egyptian caterer kills various women in suburban Miami to use their body parts to revive a dormant Egyptian goddess while an inept police detective tries to track him down. Groundbreaking in so many evil ways, Blood Feast is the simple tale of an insane Miami resident who kills women in putrid manners, in hopes of resurrecting an Egyptian goddess.

R 92 min Comedy, Horror. A cannibal caterer kills various young women in preparation for a ritual feast for a long-dormant Egyptian goddess that has him under its control. Votes: 1, R 99 min Horror. A young woman's quest for revenge against the people who kidnapped and tormented her as a child leads her and a friend, who is also a victim of child abuse, on a terrifying journey into a living hell of depravity.

Votes: 92, French writer-director Pascal Laugier's Martyrs is essentially two movies in one, and neither one is recommended for the squeamish. Before the hard-R-rated shocker takes a sharp left turn at its midway point, Martyrs rests gruesomely in home invasion territory, with Clive Barker-like supernatural elements mixed in for good measure. But then Laugier's script veers into existential, slow-burning dread, and once it's all over, Martyrs asks heavy questions about the afterlife and almost provides some answers.

With skinning, of course. R 82 min Horror. Four months after the death of her husband, a woman on the brink of motherhood is tormented in her home by a strange woman who wants her unborn baby. Votes: 40, Another extreme French horror. It's an 80 minute bloodbath with a decent, albeit slightly predictable, twist ending. Ultimately brought down by plot holes and its exceptionally implausible nature, its only real selling point is its brutal violence -- whether or not that justifies watching is up to you.

R min Crime, Thriller. An exploration of the dark and miserable Basin City and three of its residents, all of whom are caught up in violent corruption. R min Action, Crime, Thriller. Some of Sin City's most hard-boiled citizens cross paths with a few of its more reviled inhabitants.

Not Rated 97 min Crime, Drama, Mystery. Events over the course of one traumatic night in Paris unfold in reverse-chronological order as the beautiful Alex is brutally raped and beaten by a stranger in an underpass tunnel. Starring Monica Bellucci and Vincent Cassel, the film is presented in reverse chronological order separated into 13 distinct scenes. The scene is even more hard to bear since the camera does not cut away, but instead, shows the man physically dominating her as she struggles on the ground.

Unrated min Drama, Horror. A former nazi child-killer is confined in an iron lung inside an old mansion after a suicide attempt. His wife hires him a full-time carer, a mysterious young man who is driven slowly mad by the old man's disturbing past.

Votes: 4, Klaus, an ex-Nazi psycho, who used to brutally torture young boys both physically and sexually, is left paralyzed in an iron lung after attempting suicide via a roof dive. When In a Glass Cage presents its devastating murders, Villaronga zooms in on the needles piercing hearts and blades slitting throats open, challenging the viewer to turn away. Not to mention, hate themselves for admiring such impressively executed malevolence.

Not Rated min Drama, Horror, Thriller. A grieving couple retreat to their cabin in the woods, hoping to repair their broken hearts and troubled marriage, but nature takes its course and things go from bad to worse. The Hab had secondary and tertiary communication systems, but they were both just for talking to the MAV, which would use its much more powerful systems to relay to Hermes.

Thing is, that only works if the MAV is still around. I had no way to talk to Hermes. In time, I could locate the dish out on the surface, but it would take weeks for me to rig up any repairs, and that would be too late. In an abort, Hermes would leave orbit within 24 hours. The orbital dynamics made the trip safer and shorter the earlier you left, so why wait for no reason just to make the trip take longer?

Add to that I was sent tumbling down a hill with a spear through me in the middle of a sandstorm They thought I was dead. How could they not? They may have even had a brief discussion about recovering my body, but regulations were clear.

In the event a crewman died on Mars, he stayed on Mars. Leaving his body behind reduced weight for the MAV on the trip back. That meant more disposable fuel and a larger margin of error for the return thrust. No point in giving that up for sentimentality. I have no way to communicate with Hermes or Earth. So yeah. Today I took stock of supplies, and did a quick EVA to check up on the external equipment. For redundancy, the supply probes had enough food to last the whole crew 56 days.

That way if one or two probes had problems, we'd still have enough food to complete the mission. We were six days in when all hell broke loose, so that leaves enough food to feed six people for 50 days. The Hab stood up to the storm without any problems. The MAV is gone, of course. My crewmates took it up to Hermes. Though the bottom half the landing stage is still there. No reason to take that back up when weight is the enemy.

Once the chute was exposed it dragged the MDV all over the place, smashing it against every rock in the area. Not that the MDV would be much use to me. But it might have been valuable for parts. Might still be. Their pressure seals are in-tact. Makes sense. Operating procedure if a storm hits is to stop motion and wait for the storm to pass. They might be in perfect working order for all I know. The solar cell array was covered it in sand, rendering it useless hint: solar cells need sunlight to make electricity.

But once I swept them off, they returned to full efficiency. All I need to do is sweep them off every few days. I ran a full diagnostic on the Oxygenator. If anything goes wrong with it, there is a short-term spare I can use. It just absorbs the C02 the same way the spacesuits do.

The Water Reclaimer is working fine, too. Anyway, for now, no problems with the Water Reclaimer. Food, water, shelter all taken care of. That should turn my days of food in to Foraging around the medical area, I found the main bottle of vitamins. The medical area has morphine for emergencies. Everyone on the mission had two specialties. The mechanical engineering might save my life if something breaks.

Ares 4 will be landing at the Schiaparelli Crater, which is about 3,km away from my location here in the Acidalia Planitia. No way for me to get there on my own. But if I could communicate, I might be able to get a rescue. Find a way to communicate with Earth. But one thing at a time here. The storm probably blew the dish far away and then erased any drag-marks or scuffs that might have led to a trail.

Probably buried it, too. I may as well yell toward Earth for all the good that damned thing will do me. Communicating from Mars to Earth is a pretty big deal, and requires extremely specialized equipment. I need to ration my EVAs as well as food. The C02 filters are not cleanable. The mission accounted for a 4-hour EVA per crewmember per day. All told, I have about hours worth of C02 filters.

After that, any EVAs I do will have to be managed with bloodletting the air. No needless EVAs. My botany background may come in useful after all. Why bring a botanist to Mars? Well, the idea was to figure out how well things grow in Martian gravity, and see what, if anything, we can do with Martian soil. The short answer is: quite a lot Bacterial activity, certain nutrients provided by animal life, etc. None of that is happening on Mars. One of my tasks for the mission was to see how plants grow here, in various combinations of Earth or Mars soil and atmosphere.

So I have two problems: not enough dirt, and nothing edible to plant in it. I should be able to find a way to make this happen. Half the people who studied botany were hippies who thought they could return to some natural world system. Somehow feeding 7 billion people through pure gathering. They spent most of their time working out better ways to grow pot. When they made compost heaps and tried to conserve every little ounce of living matter, I laughed at them.

Every time I finish a meal, the leftovers go to the compost bucket. As for other biological material The Hab has sophisticated toilets. Shit is usually vaccum-dried, then accumulated in sealed bags to be discarded on the surface. Not any more! In fact, I even did an EVA to recover the previous bags of shit from before the crew left. Adding it to water and active bacteria would quickly get it inundated, replacing any population killed by the Toilet Of Doom. I found a big container and filled it with a bit of water, then added the dried shit.

The worse it smells, the more successful things are going. Once I get some Martian soil in here, I can mix in the shit and spread it out. Then I can sprinkle the Earth soil on top. You might not think that would be an important step, but it is.

Within a week, the Martian soil will be ready for plants to germinate in. And so on. My asshole is doing as much to keep me alive as my brain. People have speculated on how to make crop soil out of Martian dirt for decades. I searched through the food supplies and found all sorts of things that I can plant.

Peas, for instance. Plenty of beans, too. I also found several potatoes. With a nearly infinite supply of vitamins, all I need are calories of any kind to survive. The total floor-space of the Hab is about 92 square meters. I plan to dedicate all of it to this endeavor. Fear my botany powers! This is backbreaking work!

I spent 12 hours today on EVAs to bring dirt in to the Hab. I only managed to cover a small corner of the base, maybe 5 square meters. The first few EVAs were pretty inefficient; me filling small containers and bringing them in through the airlock. Then I got wise and just put one big container in the airlock itself and filled that with small containers till it was full. That sped things up a lot because the airlock takes about 10 minutes to get through.

I ache all over. And the shovels I have are made for taking samples, not heavy digging. My back is killing me. I foraged in the medical supplies and found some Vicodin. I took it about 10 minutes ago. Should be kicking in soon. Time to start getting the bacteria to work on these minerals.

After lunch. Turns out being on the surface of Mars for a few million years eliminates all the water in the soil. Not to mention the bacteria that has to live in it first. Fortunately, I have water. But not as much as I want. To be viable, soil needs 40 liters of water per cubic meter.

My overall plan calls for 9. The Hab has an excellent Water Reclaimer. Best technology available on Earth. Just send enough for an emergency. They gave us 50 liters each. There are liters total in the Hab. That means I can feed After that, things got disgusting. I spent three hours spreading shit on Martian sand.

I spread the sand out in a corner of the Hab, about 10cm thick. I wadded up a few blankets and uniforms from my departed crewmates to serve as one edge of a planter box with the curved walls of the Hab being the rest of the perimeter. Then I sacrificed 20 liters of precious water to the dirt gods.

Still, you get used to it. I mixed this soil and shit together with a shovel, and spread it out evenly again. Then I sprinkled the Earth soil on top. Get to work, bacteria. In other news, today is Thanksgiving. My family will be gathering in Chicago for the usual feast at my parent's house. My guess is it won't be much fun, what with me having died 11 days ago. Hell, they probably just got done gathering for my funeral. I wonder if they'll ever find out what really happened.

Things really came along. I got all the sand in and ready to go. And today I executed my first dirt-doubling. It's been a week, and the former Martian soil was rich and lovely. Two more doublings and I will have covered the whole field. All that work was great for my morale. It gave me something to do. My best bet for making calories is potatoes. They grow prolifically and have a reasonable caloric content calories per kg.

In 62 square meters, I could grow maybe kg of potatoes in days the time I have before running out of food. Not even close. But I can extend my life. The potatoes will last me 76 days. Potatoes grow continually, so in those 76 days, I can grow another 22, calories of potatoes, which will tide me over for another 15 days. All told it buys me about 90 days. I need to create calories.

And I need enough to last four years. I have plenty of multivitamins; over double what I need. My general nutrition is taken care of. I just need calories. I need calories every day. I have days of food to start off with. So how many calories do I need to generate per day along the entire time period to stay alive for days total the time till Ares 4 arrives?

The answer is a cool I need to bring that up to I need more surface area for farming, and I need water to hydrate the soil. How much farmland can I really make? There are 92 square meters in the Hab. Also, there are five unused bunks. The Hab has three lab tables, each about 2 square meters. I want to keep one for my own use, leaving two for the cause. I have two Martian rovers. They have pressure seals, allowing the occupants to drive in ease, without spacesuits, as they spent long periods traversing the surface.

But both rovers have an emergency pop-tent. There are a lot of problems with using pop-tents as farmland, but they have 10 square meters of floor space each. Presuming I can overcome the problems, they net me another 20 square meters, bringing my farmland up to Not nearly enough water to moisten the soil, but like I said, one thing at a time.

The next thing to consider is how efficient I can be in growing potatoes. I based my crop yield estimates on the potato industry back on Earth. Can I get a better yield? For starters, I can give attention to each individual plant. I can trim them and keep them healthy and not interfering with each other.

Also, as their flowering bodies breach the surface, I can replant them deeper, then plant younger plants above them. Also, this sort of farming annihilates the soil. Any farmer doing it would turn their land into a dust bowl within 12 years. But who gives a shit? I just need to survive four years. And with the square meter farmland just over double the 62 square meters I have it works out to be over calories per day. I might be able to make it by nearly starving but not quite dying.

I could reduce my caloric use by minimizing manual labor. I could set the temperature of the Hab higher than normal, meaning my body expends less energy keeping its temperature. I could cut off an arm and eat it, gaining me valuable calories and reducing my overall caloric need.

No, not really. Seems reasonable. Where do I get the water? The 50L I have is for me to drink if the Water Reclaimer breaks. I need to get a whole assload more soil in to the Hab, even if it is dry and useless right now. I got a cubic meter in before getting exhausted. Then, a minor dust-storm dropped by for an hour and covered the solar collectors with crap. I was in a pissy mood the whole time.

Sweeping off a huge field of solar cells is boring and physically demanding. But once the job was done, I came back to my Little Hab on the Prairie. It was about time for another dirt-doubling, so I figured I may as well get it over with. It took an hour. One more doubling and the usable soil will all be good to go.

Also, I figured it was time to start up a seed crop. I had 12 potatoes to work with. Why did NASA send 12 whole potatoes, refrigerated but not frozen? And why send them along with us as in-pressure cargo rather than in a crate with the rest of the Hab supplies? Not just to eat it, but to actually prepare it. I cut each potato in to 4 pieces, making sure each piece had at least 2 eyes. The eyes are where they sprout from.

I let them sit for a few hours to harden a bit, then planted them, well spaced apart, in the corner. God speed, little taters. My life depends on you. Normally, it takes 90 days to yield full sized potatoes.

By setting the Hab temperature to a balmy There will be no foul weather, or any parasites to hassle them, or any weeds to compete with for soil or nutrients. With all this going for them, they should yield healthy, sproutable tubers within 40 days. I figured that was enough being Farmer Mark for one day. A full meal for dinner. Time to see what Lewis had. Crappy TV shows. Countless entire runs of TV shows from forever ago. I prepped the tables and bunks for holding the weight of soil, and even put the dirt in place.

The airlock is nothing more than valves and two doors. Equalize the airlock with your side of it, get in. This means you lose a lot of air each use. I have three airlocks in the Hab. That would have been awesome. You might have injured people in there, or not enough space suits. You need to be able to get people out without exposing them to the Martian atmosphere.

The airlocks on the Hab are much larger and completely different than the airlocks on the rovers. The good news is each pop-tent has an air feed valve on the outside. Remember, these are emergency shelters. The occupants might need air, and you can provide it from a rover by hooking up an air line. The Hab and the rovers use the same valve and tubing standards, so I was able to attach the pop tents directly to the Hab.

NASA was not The moment I pushed the panic button in the rover, there was an ear-popping whoosh as the pop-tent fired out, attached to the rover airlock. It took about two seconds. I closed the airlock from the rover side and ended up with a nice, isolated pop-tent.

Then, after a few trips through the airlock with the air-loss automatically equalized by the Hab I got the dirt in. I repeated the process for the other tent. Everything went really easily. In high school, I played a lot of Dungeons and Dragons. In the game I played a Cleric. I always thought it was a really stupid spell, and it never came up.

Roper saw something and took it out of context. Fortunately, I know the recipe: Take hydrogen. Add oxygen. I have a fair bit of 02 reserves, but not enough to make liters of water. Two high-pressure tanks at one end of the Hab are my entire supply plus the air in the Hab of course. They each contain 25 liters of liquid The Hab would only use them in an emergency; it has the Oxygenator to balance the atmosphere.

The reason the 02 tanks are here is to feed the spacesuits and rovers. Anyway, the reserve oxygen would only be enough to make L of water 50L of 02 makes L of molecules that only have one O each. That would mean no EVAs for me, and no emergency reserves. And it would make less than half the water I need.

Out of the question. And I happen to have a machine whose sole purpose is liberating oxygen from C Yay Oxygenator! One problem: The atmosphere is very thin. Getting air from outside to inside is nearly impossible. The whole purpose of the Hab is to keep that sort of thing from happening.

The tiny amount of Martian atmosphere that enters when I use an airlock is laughable. My crewmates took the MAV away weeks ago. But the bottom half of it stayed behind. NASA is not in the habit of putting unnecessary shit in to orbit. It left the landing gear, ingress ramp, and fuel plant behind. Remember how the MAV made its own fuel with help from the Martian atmosphere? Step one of that is to collect C02 and store it in a high pressure vessel. So I have a plan for oxygen. The hydrogen will be a little trickier.

I considered raiding the hydrogen fuel-cells, but I need those batteries to maintain power at night. I could bundle up, but the cold would kill my crops. And each fuel cell only has a small amount of H2 anyway. The one thing I have going for me is that energy is not a problem. I often talk about the MAV. But now I want to talk about the MDV. During the most terrifying 23 minutes of my life, four of my crewmates and I tried not to shit ourselves while Martinez piloted the MDV down to the surface.

It was kind of like being in a tumble-dryer. First, we descended from Hermes, and decelerated our orbital velocity so we could start falling properly. Everything was smooth until we hit the atmosphere. Several staged sets of chutes deployed automatically to slow our descent, then Martinez manually piloted us to the ground, using the thrusters to slow descent and control our lateral motion.

He exceeded all plausible expectations of landings, putting us just nine meters from the target. The guy just plain owned that landing. Thanks, Martinez! You may have saved my life! Not because of the perfect landing, but because he left so much fuel behind. Hundreds of liters of unused Hydrazine. Each molecule of Hydrazine has four hydrogen atoms in it.

I did a little EVA today to check. The MDV has L of juice left in the tanks. Enough to make a almost L of water! Way more than I need! And dangerous. If I do it in an oxygen atmosphere, the heat and newly liberated hydrogen will explode. At its root, Hydrazine is pretty simple. The Germans used it as far back as World War II for rocket-assisted fighter fuel and occasionally blew themselves up with it.

All you have to do is run it over a catalyst which I can extract from the MDV engine and it will turn in to nitrogen and hydrogen. During this process, it goes through an intermediate step of being ammonia. You like the smell of ammonia? The chemistry is on my side. The question now is how do I actually make this reaction happen slowly and how do I collect the hydrogen? Or die. Time will tell. My idea is to make L of water limited by the hydrogen I can get from the Hydrazine.

I can create the 02 easily enough. The Oxygenator can turn it in to 02, then the Atmospheric Regulator will see the 02 content in the Hab is high, and pull it out of the air, storing it in the main 02 tanks. The air tanks of the Hab, the rovers, and all the space suits add up to exactly L of storage.

To hold all the materials for water, I would need a whopping L of storage. I need vessels that can hold 50 times that much. The best way to store the ingredients of water is to make them be water. The concept is simple, but the execution will be incredibly dangerous. The Oxygenator will turn it in to oxygen in its own time.

As you can see, this plan provides many opportunities for me to die in a fiery explosion. Firstly, Hydrazine is some serious death. In the Hab. On purpose. I just need to make sure not to make so much water I run myself out of Fortunately they both use the same voltage. Half-ration for dinner. Frankly, I like Mr. Furley more than the Ropers. But I figured it would be when I ran out of food. Our mission was designed knowing that anything might need maintenance, so I have plenty of tools.

Even in a space-suit, I was able to pry the access panels off the MDV and get at the six Hydrazine tanks. I set them in the shadow of a rover to keep them from heating up too much. Then I pried out the reaction chamber. It took some work and I cracked the damn thing in half, but I got it out. I brought all the Hydrazine and reaction chamber in. I briefly considered only having one tank in at a time to reduce risk. But some back-of-the-napkin math told me even one tank was enough to blow the whole Hab up, so why not bring them all in?

The tanks have manual vent valves. Certainly we were never expected to use them. Whatever the reason, I have valves to work with. All it takes is a wrench. I liberated a spare water hose from the Water Reclaimer. With some thread torn out of a uniform Sorry, Johanssen , I attached it to the valve output. Meanwhile, the MAV fuel plant is still working.

So there are no more excuses. If you find the charred remains of the Hab, it means I did something wrong. First thing I did was put on the inner lining of my EVA suit. Not the bulky suit itself, just the inner clothing I wear under it, including the gloves and booties. Almost all of my body was now protected and I would be breathing canned air. Because Hydrazine is very toxic. If I breathe too much of it I'll get major lung problems.

If I get it on my skin, I'll have chemical burns for the rest of my life. I wasn't taking any chances. I turned the valve until a trickle of Hydrazine came out. I let one drop fall in to the iridium bowl. It un-dramatically sizzled and disappeared. I just freed up hydrogen and nitrogen. One thing I have in abundance here is bags. In addition to being our commander, Lewis was also the geologist.

She was going to collect rock and soil samples from all over the operational area 10 km radius. Weight limits restricted how much she could actually bring back, so she was going to collect first, then sort out the most interesting 50kg to take home. The bags are to store and tag the samples. Some are smaller than a Ziploc, while others are as big as a Hefty lawn and leaf bag.

Also, I have duct tape. Ordinary duct tape, like you buy at a hardware store. I cut up a few Hefty sized bags and taped them together to make a sort of tent. Really it was more of a super-sized bag. I was able to cover the whole table where my Hydrazine mad scientist set-up was.

I put a few knickknacks on the table to keep the plastic out of the iridium bowl. Next, I sacrificed a spacesuit to the cause. I needed an air hose. I have a surplus of space suits, after all. A total of seven; one for each crewmember and one spare. I cut a hole in the top of the plastic and duct taped the hose in place. Nice seal, I think.

Now I had a little chimney. The hose was about 1cm wide. Hopefully a good aperture. The hydrogen will be hot after the reaction, and it'll want to go up. Then I had to invent fire. NASA put a lot of effort in to making sure nothing here can burn. Everything is made of metal or flame retardant plastic and the uniforms are synthetic.

I needed something that could hold a flame, some kind of pilot light. I don't have the skills to keep enough H2 flowing to feed a flame without killing myself. Too narrow a margin there. Martinez is a devout catholic. I knew that.

I chipped his sacred religious item into long splinters using a pair of pliers and a screwdriver. Ruining the only religious icon I have leaves me vulnerable to Mars Vampires. There were plenty of wires and batteries around to make a spark. So I collected ribbons of bark from local palm trees, then got a couple of sticks and rubbed them together to create enough friction to No not really.

I vented pure oxygen at the stick and gave it a spark. With my mini-torch in hand, I started a slow Hydrazine flow. It sizzled on the iridium and disappeared. Soon I had short bursts of flame sputtering from the chimney. The main thing I had watch was the temperature. Hydrazine breaking down is extremely exothermic. Point is, the process worked! Each Hydrazine tank holds a little over 50L, which would be enough to make L of water. But I got the job done.

I just dumped a ton of heat and 50L of water in to the air. During this process, the poor Hab had to be the mother of a messy toddler. Nothing to be done about the heat. Mars is cold. The low oxygen alarm should stop soon. The high humidity alarm will take a little longer. The Water Reclaimer has its work cut out for it today. For a moment, there yet another alarm. Remember the spacesuit I vandalized yesterday? I hung it on its rack and carried buckets of water to it from the reclaimer.

It can hold an atmosphere of air in. It should be able to handle a few buckets of water. Things are finally going my way. I have a chance to live after all! Ok, calm down. I guess I should explain what happened. See what I did there? It was very technical I increased the voltage to the pump.

After my initial burst of 50L, I decided to settle down and just make it at the rate I get Important note: When I say I made 50L of water, that was an assumption. I get 10L of C02 every 15 hours now that I souped up the pump. My math tells me that, including my initial 50L burst, I should have L of water added to the system. Well my math is a damn liar! Something was wrong. The Hab has two reserve 02 tanks. One on each side of the structure, for safety reasons. The Hab can decide which one to use whenever it wants.

But when I add 02 to the system via the Oxygenator , the Hab evenly distributes the gain among the two tanks. Tank 2 has been slowly gaining oxygen. More oxygen! Now I can make water faster! It got past the flame, and went on its merry way. Chemistry is messy, so there's unburned Hydrogen in the air. All around me. Mixed in with the oxygen. Waiting for a spark so it can blow the Hab up!

Once I figured this out, and composed myself, I got a Ziploc-sized sample bag and waved it around a bit, then sealed it. Then, a quick EVA to a rover, where we keep the atmospheric analyzers. I have that long to figure out how to deal with this. The Hab is now a bomb. And I know how to deal with the hydrogen. I thought about the Atmospheric Regulator. The regulator uses freeze-separation to sort out the gasses. That makes the oxygen turn to liquid, but leaves the nitrogen condensation point: 77K still gaseous.

Then it stores the Dead end. Hydrogen without oxygen is harmless. And the regulator is all about pulling oxygen out of the air. Long story short, I can trick the regulator in to pulling all the oxygen out of the Hab. Then I can wear a spacesuit so I can breathe and do whatever I want without fear of blowing up. The dirt is only viable soil because of the bacteria growing in it. If I get rid of all the oxygen, the bacteria will die. Time to take a break from thinking. Commander Lewis was the last one to use this rover.

She was scheduled to use it again on Sol 7, but she went home instead. Rifling through it, I found a protein bar and a personal USB, probably full of music to listen to on the drive. Time to chow down and see what the good Commander brought along for music. God damn it, Lewis.

Soil bacteria are used to winters. They get less active, and require less oxygen to survive. This sort of thing happens on Earth all the time. They can survive a couple of days this way. Bacteria further underground where it was warmer breed upward to replace the dead ones. That leaves a little in the air for the bacteria to breathe, but not enough to maintain a fire. But that leads to yet another problem. But I figured it out.

First, bag the potato plants and bring them to the rover make sure it keeps the damn heater on. Then drop the Hab temperature to 1C. Then burn off the hydrogen with a battery, some wires, and a tank of This all sounds like a great idea with no chance of catastrophic failure. That was sarcasm, by the way. Well, off I go. They say no plan survives first contact with implementation. Once I got there, I felt a little more confident.

Martians looting my stuff? It would take a while to let the Hab cool, so I started that right away by turning the temperature down to 1C. I bagged the potato plants, and got a chance to check up on them while I was at it. The answer was pretty easy. Making sure to jimmy the heater to stay on, I headed back to the Hab. Buy the time I got back, it was already chilly. Down to 5C already.

Shivering and seeing my breath condense in front of me, I threw on extra layers of clothes. These shitty clothes were designed to be worn in a temperature-controlled environment. Even with three layers, I was still cold. I climbed in to my bunk and under the covers for more warmth. Once the temperature got to 1C, I waited another hour, just to make sure the bacteria in the dirt got the memo that it was time to take it slow. The next problem I ran in to was the regulator. It really does not want to pull too much 02 out of the air.

After that, it flatly refused to go lower, and nothing I did mattered. I had all these plans about getting in and reprogramming it. But the safety protocols turned out to be in ROMs. Its whole purpose is to prevent the atmosphere from becoming lethal. The regulator uses a different set of vents for air sampling than it does for main air separation.

The air that gets freeze-separated comes in through a single large vent on the main unit. But it samples the air from nine small vents that pipe back to the main unit. That way it gets a good average of the Hab, and prevents one localized imbalance from throwing it off.

I taped up eight of the intakes, leaving only one of them active. In the back of the bag, I poked a small hole and taped it over the remaining intake. I decided I not to wear a space suit after all. The atmospheric pressure was going to be fine.

All I needed was oxygen. So I grabbed an 02 canister from the medical bay. That way, I had a hell of a lot more freedom of motion.

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